All In One Interaction Kit documentation

Turn your own prefabs into doors, drawers, switches, pickups, keypads and puzzles, with prompts for every controller, a "why can't I interact?" debugger and optional multiplayer.

  • Unity 6000.0+
  • Built-in, URP & HDRP
  • No dependencies
  • Full C# source
  • Version 1.0.0

Quick start: five minutes

  1. Import the package. Everything lands in Assets/AllInOneInteractionKit/. Open Tools > All In One Interaction Kit > Open Demo > The Locked Workshop (start here) and press Play.
  2. Open Tools > All In One Interaction Kit > Setup Wizard and drag your prefab into Prefab. Check the doors and drawers it found, then click Create Interactive Prefab.
  3. On your player, add an Interactor (Origin: your camera), a Look Ray Discovery and a Key Interaction Input. Add an Interaction Prompt (No Packages) to the scene.
  4. Press Play, look at your new prefab and press E (or X / Square on a controller).

Start here

Features

For programmers

Reference

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