Settings reference
Every setting in the default profile, by tab. Tier: Auto = the kit applies it; Connect = it drives something in your scene (a component or your callback); Read = the kit stores it and your code reads it. Ids are what your code uses (SettingsRuntime.Current.GetValue("id")) and what the settings file stores. Settings that need a package or a render pipeline are hidden where they can't work.
This page is generated from the shipped settings.
Display #
| Setting | Id | Tier | Default | Values | What it does |
|---|---|---|---|---|---|
| Resolution | display.resolution |
Auto | the game's launch value | what the player's screen supports | Screen resolution. |
| Refresh Rate | display.refresh-rate |
Auto | the game's launch value | what the player's screen supports | Refresh rate for the chosen resolution (exclusive full screen). |
| Window Mode | display.window-mode |
Auto | the game's launch value | Fullscreen, Borderless, Windowed | Full screen, borderless or windowed. |
| Monitor | display.monitor |
Auto | the game's launch value | what the player's screen supports | Which monitor shows the game. Only shown when more than one is connected. |
| VSync | display.vsync |
Auto | the game's launch value | On, Off | Syncs frames to the monitor to prevent tearing. Off can lower input latency. |
| Frame Rate Limit | display.frame-rate-cap |
Auto | the game's launch value | Unlimited, 30 FPS, 60 FPS, 90 FPS, 120 FPS, 144 FPS, 165 FPS, 240 FPS | Upper limit for frames per second (when VSync is off). |
Graphics #
| Setting | Id | Tier | Default | Values | What it does |
|---|---|---|---|---|---|
| Quality Preset | graphics.quality |
Auto | the game's launch value | your project's quality levels | Overall graphics quality. The options below can override parts of it. |
| Texture Quality | graphics.texture-quality |
Auto | Preset | Preset, Full, Half, Quarter, Eighth | Texture resolution. Lower values use less video memory. |
| Anisotropic Filtering | graphics.anisotropic |
Auto | Preset | Preset, Off, Per texture, Forced on | Sharpens textures seen at steep angles. |
| Shadow Distance | graphics.shadow-distance |
Auto | Preset | Preset, 25 m, 50 m, 100 m, 150 m, 200 m | How far away shadows are drawn. |
| Level of Detail | graphics.lod-bias |
Auto | Preset | Preset, x0.5, x1, x1.5, x2 | How long distant objects keep their detailed models. |
| Anti-aliasing (MSAA) | graphics.msaa-builtin |
Auto | Preset | Preset, Off, 2x MSAA, 4x MSAA, 8x MSAA | Smooths jagged edges. Higher values cost more performance. |
| Shadows | graphics.shadow-quality-builtin |
Auto | Preset | Preset, Off, Hard, Soft | Which shadows are drawn. |
| Shadow Resolution | graphics.shadow-resolution-builtin |
Auto | Preset | Preset, Low, Medium, High, Very high | Sharpness of shadows. |
| Post Anti-aliasing | graphics.post-antialiasing |
Auto | Off | Off, FXAA, SMAA, TAA | Edge smoothing applied after rendering. TAA is smoothest, FXAA is cheapest. |
| Brightness | graphics.brightness |
Auto | 0.0 | -2.0 to 2.0 | Overall image brightness (exposure). |
| Bloom | graphics.bloom |
Auto | On | On, Off | Glow around bright light. |
| Motion Blur | graphics.motion-blur |
Auto | On | On, Off | Blur on fast camera movement. |
| Depth of Field | graphics.depth-of-field |
Auto | On | On, Off | Blurs objects out of focus. |
| Film Grain | graphics.film-grain |
Auto | On | On, Off | Grainy film look. |
| Vignette | graphics.vignette |
Auto | On | On, Off | Darkened screen edges. |
| Chromatic Aberration | graphics.chromatic-aberration |
Auto | On | On, Off | Color fringes at the screen edges. |
| Render Scale | graphics.render-scale |
Auto | Preset | Preset, 50%, 67%, 75%, 85%, 100%, 125%, 150% | Renders at a lower or higher resolution than the screen. Lower is faster. |
| Upscaling Filter | graphics.upscaling |
Auto | Preset | Preset, Automatic, Bilinear, Nearest, AMD FSR 1, Spatial-Temporal (STP) | How a lower render scale is scaled up to the screen. |
| Anti-aliasing (MSAA) | graphics.msaa |
Auto | Preset | Preset, Off, 2x, 4x, 8x | Smooths jagged edges. Higher values cost more performance. |
| HDR Rendering | graphics.hdr |
Auto | Preset | Preset, On, Off | High dynamic range rendering: better lighting, costs some performance. |
| Shadow Resolution | graphics.shadow-resolution |
Auto | Preset | Preset, 256, 512, 1024, 2048, 4096 | Sharpness of shadows. |
Audio #
| Setting | Id | Tier | Default | Values | What it does |
|---|---|---|---|---|---|
| Master Volume | audio.master-volume |
Auto | 100% | 0% to 100% | Overall volume. |
| Music | audio.music-volume |
Auto | 100% | 0% to 100% | Volume of music. |
| Sound Effects | audio.sfx-volume |
Auto | 100% | 0% to 100% | Volume of sound effects. |
| Voice | audio.voice-volume |
Auto | 100% | 0% to 100% | Volume of voice. |
| Interface | audio.ui-volume |
Auto | 100% | 0% to 100% | Volume of interface. |
Controls #
| Setting | Id | Tier | Default | Values | What it does |
|---|---|---|---|---|---|
| Mouse Sensitivity | controls.mouse-sensitivity |
Auto | 1.0 | 0.1 to 5.0 | How fast the camera turns. |
| Controller Sensitivity | controls.gamepad-sensitivity |
Auto | 1.0 | 0.1 to 5.0 | How fast the camera turns. |
| Invert Horizontal Look | controls.invert-x |
Auto | Off | On, Off | Reverses the look direction on this axis. |
| Invert Vertical Look | controls.invert-y |
Auto | Off | On, Off | Reverses the look direction on this axis. |
| Vibration | controls.vibration |
Read | On | On, Off | Controller vibration. |
| Vibration Strength | controls.vibration-strength |
Read | 100% | 0% to 100% | How strong controller vibration is. |
| Key Bindings | controls.key-bindings |
Auto | Default | Choose a binding and press a new key or button. Esc / Start cancels. |
Accessibility #
| Setting | Id | Tier | Default | Values | What it does |
|---|---|---|---|---|---|
| Menu Size | accessibility.ui-scale |
Auto | 100% | 75% to 150% | Makes the whole menu bigger or smaller. |
| Text Size | accessibility.text-size |
Auto | 100% | 80% to 160% | Makes menu text bigger or smaller. |
| High Contrast | accessibility.high-contrast |
Auto | Off | On, Off | Stronger colors and outlines for easier reading. |
| Reduce Motion | accessibility.reduced-motion |
Auto | Off | On, Off | Turns off menu animations and camera shake. |
| Focus Outline | accessibility.focus-indicator |
Auto | Normal | Thin, Normal, Thick | How thick the outline around the selected item is. |
| Sprint | accessibility.sprint-mode |
Read | Hold | Hold, Toggle | Hold the button to sprint, or press once to turn sprinting on and off. |
| Subtitles | accessibility.subtitles |
Auto | On | On, Off | Show subtitles for dialogue. |
| Subtitle Size | accessibility.subtitle-size |
Auto | 100% | 75% to 200% | How big subtitles are. |
| Subtitle Background | accessibility.subtitle-background |
Auto | 60% | 0% to 100% | How dark the box behind subtitles is. |
Gameplay #
| Setting | Id | Tier | Default | Values | What it does |
|---|---|---|---|---|---|
| Language | gameplay.language |
Auto | English | English, Pseudo | Language of the menus. |
| Difficulty | gameplay.difficulty |
Read | Normal | Easy, Normal, Hard | How challenging the game is. Your game reads it (Read tier). |
| Field of View | gameplay.field-of-view |
Connect | 70 | 50 to 110 | Camera field of view in degrees. |
| Camera Shake | gameplay.camera-shake |
Read | 100% | 0% to 100% | Strength of camera shake effects. |